Linden Lab Release Second Life Viewer 2 to Beta

This is the first major overhaul to the Second Life viewer since last 2003. Yes, IE6 is older, but there have been two new version of IE since then! The video speaks volumes:

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OpenSim & Elgg

OpenSim: Getting it Right, Again

Adam Frisby has just announced on his blog that OpenSim is being integrated with the Facebook-like open-source social networking web app, elgg. I’ve been asking for a similar feature like this from Linden Lab for years: I’ve always hated the fixed-size search window for finding things like groups, profiles, and more. [...]

Checking Out MetaPlace

Metaplace has gone into a limited beta, which I’ve been checking out for a few days. I was impressed, after the alpha screenshots I had seen. The concepts here are all good: fast, simple interface, and you won’t need the latest/greatest hardware to run it. The professionally created artwork looks nice, but for those of you I can already hear asking, “Is a Second Life competitor?”, it is not.

A view from inside Metaplace with my FlipperPA avatar.

A view from inside Metaplace with my FlipperPA avatar.

Metaplace’s creator, Raph Koster, was the lead designer of Ultima Online. To be honest, I think Metaplace does a great job at what it is trying to do: create an immersive environment that is simple to use, that is streamed, with a similar feel to Ultima Online. Metaplace feels very 2.5D; the graphics are clearly scaled back, however, it makes for a much more simple interface for the new user. Much like with a browser, I didn’t have any learning curve to speak of, everything was completely intuitive.

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NEW! Cheat Sheet for Dazzle

In running Peregrine Salon, I often have to train people with no experience in virtual worlds on how to use the Second Life interface. This is not easy feat, as the user interface is out dated, not well organized, and there is a lot to digest in 3-D worlds: how to move, how to interact with [...]